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Sims 4 blender plugin
Sims 4 blender plugin






Okay! Moving on, let’s actually get started! Cloning in Workshop Likewise, check and verify you can export. Now to check, go to File >Import and verify you have the option for. WSO, and check the box for both of them.Ĭlick “Save User Settings” and then you can close the User Preferences window all together. Scroll through the list and find the import and the export for. This will filter the plug-ins so that you only see import/export options. (I believe you have to import them one at a time.)Īfter you have imported them both, from the “Add-ons” tab, on the left panel, click on the “Import-Export” button. There will be two files inside, of which you need to import them both. wso files.īrowse to wherever you installed Workshop to – the default is C:\Program Files (x86)\The Sims Resource\TSR Workshop\ – and open the “Extras” folder, and then the “Blender 2.74” folder. There are two plug-ins we need to load up: one for importing. That’ll open this window:ĭown at the bottom of that window, there is a button that says “Install from file…” – click on that. We’re going to go to File > User Preference. A lot of working in Blender will actually be using keyboard shortcuts – there are only a couple parts of the interface that we will be using later on. Lots of buttons and panels, oh my! Worry not, 90% of these will never be used for our purposes and can be ignored. The first time you open Blender, you’ll see something like this: After installing all three programs, we are going to need to get Blender set up to work with the. Blender: Set Upįirst things first, we need to get our programs installed and set up. FBX as well, but be aware, there are some limitations and different workflows for using those formats that will not be covered in this tutorial. WSO format, however, and currently there are only plug-ins for Milkshape3D (very old, and not free) and Blender3D. If you are already familiar with other 2D and 3D programs and are more comfortable with them, feel free to use them. Please note that I’ve selected Blender and Paint.NET because they are freely available to everyone to use. A working copy of The Sims 4, patched and fully updated.A Windows operating system, or a Windows emulator such as Parallels Desktop or Bootcamp.(The GNU Image Manipulation Program.) It’s free, and practically identical to Photoshop as far as features go. Current version as of this tutorial is 2.77a. I’ll be using Blender, as it’s free, so anyone can follow along. In this tutorial, we are going to cover the process of creating a new object mesh, the textures required for that mesh, and then getting them all into the game using TSR’s Workshop.








Sims 4 blender plugin